Tech Giants Unite to Launch The Global Real-Time Industry Professional Organization

STEER THE REAL-TIME COMMUNITY

Building on RealTime Conference’s success, RTC is proud to announce the creation of the RealTime Society.

RealTime Society is a member-driven and collaborative problem-solving organization addressing topics such as Architecture, Digital Fashion, Interoperability / Real-Time Remote Collaboration / Real-Time Standards, Narrative / Storytelling / Interactive Cinema, Virtual Production, Training & Education, Equity / Diversity / Inclusion, and more.

RealTime Society brings together industry-leading companies and individuals on the forefront of real-time technology development and applications across industries.

Founding Members

Corporate Members

REALTIME SOCIETY MISSIONS

The mission of RealTime Society is to serve and strengthen the global real-time community. RealTime Society provides a neutral forum for in-depth exploration, sharing and learning, and bring together the innovators and implementers of real-time technologies who are changing the way we work, remotely and collaboratively.

Bring Together

Bring together leaders, engineers, practitioners, innovators, creators, decision makers, and financial experts to work together and inspire each other.

Facilitate Cross-Pollination

Facilitate cross-pollination between communities, knowledgable experts, industries and market sectors that are too often siloed.

Identify and Solve Problems

Identify problems, define expected outcomes, and facilitate collaboration of experts to solve these problems.

Inspire & Support

Create a space for socialization between peers, support and strengthen members’ real-time work, and inspire RealTime Society members through shared perspectives from different industries.

Previsualize the Future

Encourage advancements in products, services, and uses of real-time technologies that anticipate evolutions, previsualize and forge the future.

Boost Visibility and Recognition

Provide visibility to stakeholders, at all levels, recognize advancements, and honor achievements in real-time through awards and events.

CREATION OF SPECIAL INTEREST GROUPS

RealTime Society is a collaborative problem-solving organization.

How can we solve these problems together?
By asking the questions that generate the research and engagement that produces solutions for the real-time community.

RTC Society seeks to enable these outcomes by:
– Creating SIGs that are supported by member companies
– The support of the RTC team for administration and oversight
– Management of public facing activities under the RTC banner
– Distribution of data amongst member companies

FIRST REALTIME SOCIETY INITIATIVES

Immediate actions will bring immediate value to the RealTime Community. Here is the list of our first Special Interest Groups.

AECO
Architecture, Engineering, Construction & Operations

SIG Leaders
Mateusz GawądSenior Associate, Visualization Regional Director – HOK
Austin ReedAssociate Vice President, Director Creative Media Studio – HNTB
Rotimi SerikiVisualization Manager – HOK

Digital Fashion

SIG Leaders
Ashley Crowderco-Founder/CEO – VNTANA
Matthew DrinkwaterHead of Innovation Agency – London College of Fashion

Interoperability /
RealTime Standards

SIG Leaders
Pol Jeremias Vilas
– Director of Real-Time Production Tooling – Netflix
Guido QuaroniSenior Director of Engineering – Adobe 3D&I
Neil TrevettPresident – Khronos

Narrative/ Storytelling/Interactive Cinema

SIG Leaders
Rachid El GuerrabFounder and CEO – Stealth Startup | Ex-Director of Engineering – Google
Jan PinkavaDirector

Virtual Production

SIG Leaders
Paolo TamburrinoExecutive Producer
Philipp WolfExecutive-in-Charge, Corporate Strategy – DNEG

Training & Education

SIG Leaders
Dan Frith
VP of 3D – Avataar.me
Greg MitchellCinematics Director and Developer / Real-Time Execution

EDI
Equity, Diversity and Inclusion

SIG Leaders
Philipp Wolf
Executive-in-Charge, Corporate Strategy – DNEG

Remote Collaboration

SIG Leaders
Barbara Marshall
Industry Strategy & Marketing, Media & Entertainment – HP
Rick Champagne Industry Strategy & Marketing, Media & Entertainment – Nvidia